Social Gaming Market size was valued at US$ 27.16 Bn. in 2022 and the total revenue is expected to grow at a CAGR of 16.01% from 2023 to 2029, reaching nearly US$ 76.83 Bn.
Social Gaming Market Overview
The report provides a comprehensive analysis of the Social Gaming market’s current and future scenarios, including insights and updates on the important sectors. This two-pronged approach provides a complete analysis of the Social Gaming Market, including Social Gaming sales in the forecast period.
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Social Gaming Market Report Scope and Research Methodology
The report provides a comprehensive analysis of the Social Gaming industry, including trends, forecasts, and monetary values.
- It provides an in-depth analysis of the segments and sub-segments in global and regional Social Gaming markets.
- It uses a bottom-up approach to estimate the Social Gaming market size.
- It includes information on key market participants, new entrants, their services, revenue, financial status, portfolio, growth strategies, and regional presence.
- It provides demand projections, market trends, and micro and macro factors that drive and restrict the Social Gaming market’s growth.
- It uses qualitative and quantitative methods, including SWOT, PESTLE, and Porter’s Five Forces analysis.
- It identifies key upcoming developments that are expected to influence Social Gaming market demand over the forecast period.
The report includes:
- PESTLE analysis to provide an understanding of the micro and macro-level factors influencing the Social Gaming market
- SWOT analysis to provide an understanding of the strengths and weaknesses of the Social Gaming market
- A focus on the global key players in the Social Gaming market, including market leaders, followers, and new entrants
Social Gaming Market Regional Insights
The research covers a detailed analysis of the market size and dynamics in North America, Canada, Mexico, Europe, Germany, France, Spain, Italy, Rest of Europe, Asia-Pacific, China, India, Japan, Australia, Korea, ASEAN countries, rest of APAC, South America, Brazil, Middle East and Africa.
Social Gaming Market Segmentation
The market is divided into Advertisements, Virtual Goods, and Lead Generation based on revenue generation. By 2029, the Lead Generation sector is anticipated to have the biggest market share. The main element that is anticipated to fuel the expansion of the advertisement industry is the global rise in social gaming. The advertising revenue for the casual gaming market amounted to Rs 36 billion in 2022. Because people are playing games for longer periods of time, advertisers and businesses are looking to online casual gaming as a potential channel for connecting with their target market. This is particularly true today that casual gaming online has a wide audience.
The market is divided into male and female segments based on gender. Social games are played almost equally by men and women, with 52 percent of men and 48 percent of women playing them more than once a month, respectively. While just 35% and 23% of women, respectively, play on a PC or a console at least once each month, males, on the other hand, do so. Women gamers cherish their social connections, and 20% of them and 39% of them have found a game through social media. Compared to women, men are less likely to discover games through friends or family. Instead, 26% of men and 24% of online video channels are where they discover about new releases.
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Social Gaming Market Key Players
1. Aeria Games GmbH (Germany)
2. Activision Blizzard, Inc. (USA)
3. Blizzard Entertainment, Inc. (USA)
4. King Digital Entertainment plc (UK)
5. Behaviour Interactive, Inc. (Canada)
6. DeNA Co., Ltd. (Japan)
7. Electronic Arts, Inc. (USA)
8. PopCap Games, Inc. (USA)
9. Etermax (Argentina)
10 GREE, Inc. (Japan)
11 Miniclip SA (Switzerland)
12 Peak Games (Turkey)
13 Playtech plc (Isle of Man, UK)
14 Pretty Simple (France)
15 Social Point (Spain)
16 Supercell (Finland)
17 SYBO Games (Denmark)
18 Wooga GmbH (Germany)
19 Zynga, Inc. (USA)
Key questions answered in the Social Gaming Market are:
- What was the Social Gaming market size in 2022?
- What is the expected CAGR of the Social Gaming market during the forecast period?
- What are the Social Gaming market segments?
- Which segment held the largest Social Gaming market share in 2022?
- What are the emerging trends in the Social Gaming Market?
- What are the factors contributing to the final price of Social Gaming?
- Who held the largest Social Gaming market share in 2022?
Key Offerings:
- Past Market Size and Competitive Landscape (2017 to 2022)
- Past Pricing and price curve by region (2017 to 2022)
- Market Size, Share, Size & Forecast by different segment | 2023−2029
- Market Dynamics – Growth Drivers, Restraints, Opportunities, and Key Trends by Region
- Market Segmentation – A detailed analysis by segments and sub-segments
- Competitive Landscape – Profiles of selected key players by region from a strategic perspective
- Competitive landscape – Market Leaders, Market Followers, Regional player
- Competitive benchmarking of key players by region
- PESTLE Analysis
- PORTER’s analysis
- Value chain and supply chain analysis
- Legal Aspects of business by region
- Lucrative business opportunities with SWOT analysis
- Recommendations
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