SkyQuest Technology Group recently introduced Arcade Gaming Market study with in-depth overview, describing about the Product/Industry Scope and elaborates market outlook and status (2025-2032). The market Study is segmented by key regions which is accelerating the marketization. The Arcade Gaming Market has witnessed Excellent growth over the past decade and is expected to maintain its upward trajectory.
Arcade Gaming Market size was valued at USD 4.5 billion in 2023 and is poised to grow from USD 4.75 billion in 2024 to USD 7.29 billion by 2032, growing at a CAGR of 5.5% during the forecast period (2025-2032).
Arcade gaming refers to the gaming done on arcade machines that are usually installed in public places. Arcade games usually don’t have a conclusion, and this is why players can play them endlessly without getting bored of it. Increasing establishments of commercial gaming parlors and rising installation of arcade machines in malls and other public spaces are also estimated to bolster the arcade gaming market growth over the coming years. Moreover, the major trend in the market is the integration of virtual reality into arcade games. As, this incorporation helps in providing an immersive virtual experience to the people, which further results in more demand for VR-based arcade games. Therefore, the arcade game businesses need to leverage this trend. However, the high costs of arcade machines and the large space required to store them are projected to be key constraints for the arcade gaming market across the forecast period and beyond.
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The 2025 global Arcade Gaming Market report provides a comprehensive analysis of key industry players, market trends, pricing structures, and competitive dynamics, offering insights into the market landscape from 2025 to 2032. As a rapidly evolving sector, the Arcade Gaming Market drives economic growth, innovation, and technological advancements through the development, production, and distribution of products and services. This report highlights the market’s growth potential and its impact on global industries, providing valuable insights for stakeholders, investors, and policymakers.
Detailed Segmentation and Classification of the report (Market Size and Forecast – 2032, Y-o-Y growth rate, and CAGR):
The Arcade Gaming Market can be segmented based on several factors, including product type, application, end-user, and distribution channel.
Genre
Action Games, Puzzle Games, Shooter Games, Sports Games
Control Mechanism
Buttons, Joystick, Motion Sensors, Touch Screens
Technology
Non-Video Game (Air Hockey, Batting Cages, Billiards, Board Games/Prize games, Bowling Games, Darts games, Kiddie Rides), Video Games (Arcade Video Games, Fighting Games, Music/rhythm Games, Puzzle Games, Racing Games, Shooting Games, Video Games)
Age Group
19 to 35 Years, 36 Years & Above, Less 18 Years
End-users
Amusement Parks and Family Entertainment Centers, Cinemas and Theaters, Corporate Offices and Business Centers, Cruise Ships, Educational Institutions, Esports Venues and Competitive Gaming Arenas, Event and Party Planners, Home Users, Hotels and Resorts, Restaurant and Cafe Chains, Shopping Malls and Retail Centers, Standalone Arcades and Amusement Parlors
Arcade Gaming Market – Regional Analysis:
– Arcade Gaming North America Market includes (Canada, Mexico, USA)
– Arcade Gaming Europe Market includes (Germany, France, Great Britain, Italy, Spain, Russia)
– Arcade Gaming Asia-Pacific Market includes (China, Japan, India, South Korea, Australia)
– Middle East and Africa (Saudi Arabia, United Arab Emirates, South Africa)
– Arcade Gaming South America Market includes (Brazil, Argentina)
– Arcade Gaming Oceania Market (Australia & New Zealand)
Top Market Players in Arcade Gaming Market are:
Bandai Namco Entertainment (Japan)
Sega (Japan)
Raw Thrills (United States)
Taito (Japan)
Konami (Japan)
Capcom (Japan)
LAI Games (United States)
Adrenaline Amusements (United States)
Andamiro (South Korea)
ICE (Innovative Concepts in Entertainment) (United States)
Bay Tek (United States)
UNIS (United States)
Wahlap (Taiwan)
Bandai Namco Amusement America (United States)
Benchmark Games (United States)
Play Mechanix (United States)
Game Play Network (United States)
Global VR (United States)
Golden Tee Golf (Incredible Technologies) (United States)
Stern Pinball (United States)
Arcade Gaming Key Market Trends:
Incorporation of the VR in the arcade games: In the gaming industry, VR is becoming mainstream, this is because it provides an effective virtual experience. This further boosts the demand for VR-based arcade games. Some of the well-known VR-based games are the VR360 dinosaur attack car arcade game 3D shooter and Sega’s VR agent. So, in this way, VR arcade games can easily draw the attention of the players by providing them immersive gaming experience.
Social Gaming: The introduction of dynamic gaming centers resulted in the shift towards the social gaming experience. These gaming centers provide the immersive VR experience and a competitive and interactive environment and this is something that the players seek nowadays. Therefore, the arcade gaming market is leveraging this trend.
Also Read –
https://www.slideshare.net/slideshow/3d-scanner-market-expected-to-witness-high-growth-over-the-forecast-period-2025-2032/275056642
https://marketanalysisblogs.com/2025/03/07/water-treatment-chemicals-market-ensuring-clean-and-sustainable-water-solutions/
Forward-Looking Insights
The Arcade Gaming Market is set to experience sustained growth, fueled by technological advancements, broader global market access, and rising industry demand. With the industry addressing emerging challenges and capitalizing on new opportunities, it is expected to drive innovation and play a pivotal role in advancing global health and economic progress.
About Company:
SkyQuest is an IP focused Research and Investment Bank and Accelerator of Technology and assets. We provide access to technologies, markets and finance across sectors viz. Life Sciences, CleanTech, AgriTech, NanoTech and Information & Communication Technology.
We work closely with innovators, inventors, innovation seekers, entrepreneurs, companies and investors alike in leveraging external sources of R&D. Moreover, we help them in optimizing the economic potential of their intellectual assets. Our experiences with innovation management and commercialization have expanded our reach across North America, Europe, ASEAN and Asia Pacific.
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